

Phoenix Foam Shader (Houdini only) – Render whitewater effects faster with the help of the Phoenix foam shader. Simplified Texture Baking (Houdini only) – Texture baking now supports packed geometry. Imported shading networks will also include more native Maya nodes, and the graph has been optimized.Īdditive Dome Lights – Render a scene once with multiple dome light environments, then use the V-Ray Light Mixer to create custom lighting combinations. V-Ray Scene Material Importer – Importing materials from. An initial representation of the VRayLayeredTex is visible in viewport as well. Viewport Improvements – The Coat and Sheen layers of the V-Ray Material are now visible in the viewport. Intel Open Image Denoise – Excellent for interactive rendering, the addition of Intel Open Image Denoise will clean up noise fast and run on any machine.Īrtist-Friendly Caustics – Simulate how light interacts with reflective and refractive surfaces for a new level of realism.įast Rendering of Cutouts (Maya only) – V-Ray can convert opacity-mapped cutouts of objects like tree leaves into geometry for much faster rendering.

Out-of-core rendering also supports all features of V-Ray GPU to help with large scenes that exceed the memory limits of a user’s GPU.

Improved GPU Rendering – Light Cache global illumination is now GPU-accelerated for faster rendering and consistency. A thin-walled refraction option has been added, as well, to help render translucency on single-sided objects like a soap bubble or a sheet of paper. Improved Translucent Materials – New translucency controls and built-in volumetric random walk subsurface scattering have been added to the V-Ray Material, making it easier to render realistic skin, plastic, and wax. Masks in the V-Ray Frame Buffer – Use any of V-Ray’s masking render elements directly in the V-Ray Frame Buffer’s Compositor, including Cryptomatte, MultiMatte and Object, Render and Material IDs, to fine-tune an image without re-rendering or turning to another app.įog Transparency Color – Perfect for underwater scenes, artists can now easily tint the transparency color of their volumetric environment fog. V-Ray Material Library – Choose from a library of over 500 high-quality materials with 4K textures that can be used on any project. Maya 2022 Support – Native support for Maya 2022 features, including MayaUSD. To be able to reuse assets made in V-Ray and port them over to USD makes the bar for going over to USD so much lower.” Having V-Ray support USD with their Hydra delegate not only future-proofs V-Ray for us, but our whole pipeline as well. “USD is truly the file format of the future.
